Archive for December 2nd, 2008
Eat Lead: The Return of Matt Hazard Preview
Duke Nukem move aside. Parodying a parody, Matt Hazard is the ultimate action hero badass.
Eat Lead: The Return of Matt Hazard
Duke Nukem move aside. Parodying a parody, Matt Hazard is the ultimate action hero badass.
Ghostbusters in June, Riddick early 09, says Atari
Two of 2009’s most anticipated movie-licenced games have new details and release dates. Read more about them!
7 BIG Limted Edition Games: Worth Buying or Not?
GamePro goes beyond the games to check out the season’s best bonus-brimming, extras-packed offerings!
Miyamoto defends bad Wii Music reviews
Nintendo Director Miyamoto speaks his mind on the low review scores of his latest game, Wii Music.
GamePro’s Resident Evil 5 cover story revealed
The January issue of GamePro is a special treat for horror fans. See it here first!
Xbox 360 outsells PS3 3 to 1 on Black Friday
Xbox 360 registered biggest Black Friday in its history, Microsoft said on Monday.
Why modern Sonic games will always suck
OMG Nintendo examines why recent sonic games fail. Hint: they try to do too much.
Ready 2 Rumble announced for Wii
The “best selling boxing franchise,” according to Atari, is coming to Wii next spring.
Shaun White Snowboarding Giveaway
The good people at Target have teamed up GamePro to bring you the Shaun White Snowboarding Giveaway!
Prince of Persia - 360
I was never a huge fan of the original Prince of Persia games, but when the series was reborn in 2003’s The Sands of Time, I quickly became a fanboy. The ensuing trilogy on the PS2 and Xbox took the Prince’s plaforming roots and turned them into full-scale displays of acrobatics and dazzling swordplay. But the Prince’s ability to reverse time became the core of the three aforementioned games-and it’s mysteriously absent in the franchise’s debut on the PS3 and Xbox 360.
But it’s not the end of the world because the new Prince of Persia represents a fresh start for the series. Not only is the time control mechanic gone but the visual style has been completely overhauled, placing the Prince in a colorful yet gritty cel-shaded world. Fans of the series will be relieved to hear, though, that stunning leaps and wall-runs still form the basis of the gameplay. There’s also a new sword-based combat system and abundant environmental puzzles to solve. The new foundation proves to be a boon for the Prince because the old formula was starting to smell stale. In my opinion, the new storyline, visual update and improved gameplay mechanics are just what the doctor ordered-it culminates in a game that is much more fun than its close cousin, Assassin’s Creed.
THE BOTTOM LINE: A much-needed and welcome reboot for the series, Prince of Persia integrates wonderfully fun acrobatics with often-tricky swordplay, presented in a beautiful new, cel-shaded art style; it’s an excellent debut for the franchise on the PS3 and Xbox 360.
Prince of Persia - PS3
I was never a huge fan of the original Prince of Persia games, but when the series was reborn in 2003’s The Sands of Time, I quickly became a fanboy. The ensuing trilogy on the PS2 and Xbox took the Prince’s plaforming roots and turned them into full-scale displays of acrobatics and dazzling swordplay. But the Prince’s ability to reverse time became the core of the three aforementioned games-and it’s mysteriously absent in the franchise’s debut on the PS3 and Xbox 360.
But it’s not the end of the world because the new Prince of Persia represents a fresh start for the series. Not only is the time control mechanic gone but the visual style has been completely overhauled, placing the Prince in a colorful yet gritty cel-shaded world. Fans of the series will be relieved to hear, though, that stunning leaps and wall-runs still form the basis of the gameplay. There’s also a new sword-based combat system and abundant environmental puzzles to solve. The new foundation proves to be a boon for the Prince because the old formula was starting to smell stale. In my opinion, the new storyline, visual update and improved gameplay mechanics are just what the doctor ordered-it culminates in a game that is much more fun than its close cousin, Assassin’s Creed.
THE BOTTOM LINE: A much-needed and welcome reboot for the series, Prince of Persia integrates wonderfully fun acrobatics with often-tricky swordplay, presented in a beautiful new, cel-shaded art style; it’s an excellent debut for the franchise on the PS3 and Xbox 360.
Retailers considering in-store game locks by 2010
What if a game had to be activated at the store before you could use it? What if the discs in boxes were just shiny coasters until someone at the cash-wrap threw a switch?
Jack Black hosts Spike TV’s 2008 Video Game Awards
At the 6th annual Spike TV 2008 Video Game Awards show, funny man Jack Black will unveil new world premiere trailers of God Of War III, Brutal Legend, Fight Night Round 4,
Mafia II, Terminator Salvation, Uncharted 2, Watchmen: The End is Nigh, and a special Gears Of War 2 announcement.
