Capcom Responds to Tinytext Dead Rising Whining

Those without HD have found themselves squinting and scrabbling at their blue-glowy screens in an attempt to interpret the mission objectives and other assorted text in Dead Rising. The furor on the Internet is rising to an irritating pitch, much like a near-ear mosquito.

But according to a post on the official Capcom boards, Capcom hears all and wants to make it better.

Dear Everyone, I have heard your concerns and passed them to every source within Capcom possible. I feel your pain as I, myself, have a large SDTV and am having trouble reading the mission objectives, item names, etc.

I'd like you all to know we have heard your concerns and take them seriously. I have been seeing campaigns on other forums to send hundreds of emails to our support email. Unfortunately this doesn't expedite or increase the importance of the concern in any way, but it does take time and resources from other fans' equally deserving concerns. All concerns are always important to us and we do what we can.

We also would like you to know that we appreciate your feedback as the game was just released and it's feedback from our fans and gamers that make our games great. We appreciate your continued support of Capcom products!

The above was posted by Capcom board administrator "WickedKitty", who lists her location as Capcom, USA. I assume she actually has contact with the company itself, but it's impossible to tell. Eliza Gauger

Text Too Small [Capcom Forums (thanks Adam)]

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